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  • Student Technology Day - Microsoft Research Talk on CS Inside Halo 3 True Ranking System

    For those of you who joined us at the Royal Festival Hall on 1st October and, especially for those who were otherwise engaged, please find below the session by Thore Graepel, Joaquin Quiñonero Candela and Ralf Herbrich on Microsoft Research Talk on CS Inside Halo 3 True Ranking System:

    If you are unable to view the above clip, please do let me know.

    Best wishes,

    Allison

  • remix UK – a 48 hour conversation

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    Hi Everyone

    If you have been wondering 'where next for the web?' this event might just be for you and there is an early bird saving for the first three hundred people to book. Click here to reserve a place.

    And if you have any ideas for a topic you would like to see presented at remix UK and have a good idea of just who you’d like to present it, there is a chance you can get it added to the mash up.

    Best for the weekend,

    Allison

  • Inspiration Tour Update

     

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    With 17 dates behind them and another 37 yet to come, Ed and Ben are having a great impact on the students that they present to as part of the Inspiration Tour. We love to get feedback, both good and bad but our favourite so far is:

    The talk you gave today was absolutely awesome, as were the demos. Loved every minute of it from the front row. You even had me crying when you were talking about the opportunities - everything I dreamed about. Thanks to both of you.

    All dates are now booked but if your university has missed out then please get in touch and we will see if we can fit you into an additional slot.

     

    Claire

  • XNA at Gamecity, the follow up

     Hi everyone,

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    We held our events at Gamecity Nottingham last week and were delighted by the enthusiasm of everyone who attended. The afternoon saw the academics eating popcorn while hearing about:

    Delegates also received an Imagine Cup brochure and an XNA CD. We are having more of each made so if you are a UK academic and would like some, let me know (full name, job title and university postal address please)

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    In the evening we all decamped to Bluu and were joined by hundreds of students for a games party like no other. The video of the party can be found on Channel 10 soon.

    Thanks to the Xbox team for the equipment, Rare for the Games and Gamers, the Frag Dolls for being great fun and everyone else who helped and played. The next step is to have all those students and many others enter the Game Development category of the Imagine Cup. If you need info about this then please get in touch.

    Claire

  • The Rare 2008 lecture series

    We are pleased to announce the 2008 lecture series offered by our colleagues at Rare. These free talks can be delivered to Games Design degree students in the UK. If you would like to book one then please let me know. We will try to satisfy all requests but recommend that you book early to avoid disappointment (the speakers have to write some games too!)

    The titles are:

    Pre-Computed Global Illumination in Games

    Real Time Graphics for Computer Games: A Primer

    Creativity and Design

    Smoke and Mirrors: The True Art of Game AI

    Games with Character

    The Past, Present and Future of Computer Games Development

    Retro Revisited

    The Development Process

    An Insight into the Shared Technology Group at Rare

    Never work with children or Pinata

    Claire

  • Inspiration Tour

     We’re very excited in the Academic team, we’re just about to launch the “Inspiration Tour” and we can’t wait to go out and meet you all.

    Ed Dunhill

     

     

     

     

     




    Ed and Ben will be out on the road during the next six months, so why not take a look at our Inspiration Tour web page to find out more and beat the rush to reserve your tour date now!
    sign-up-today

    Ben Coley                                    

     

     

     

     

     

    The aim of the inspiration tour is to bring technology to you and your students, everything from the . NET platform to some of the really cool stuff that’s around at the moment like Silverlight, XNA and Microsoft Embedded technologies.

    Spaces will fill up fast so please email us if you are interested in securing a date.



  • Microsoft announces Dream-Build-Play contest winners, demonstrates XNA Game Studio-developed “Schizoid,” and shares details of new game content usage rules

      

    Microsoft Makes Game Development Dreams a Reality

     

     

     

    SEATTLE — Aug. 13, 2007 — At Gamefest 2007, the annual Microsoft® Game Technology Conference, Microsoft Corp. today announced the highly anticipated winners of its Dream-Build-Play game development contest, which encouraged experienced game developers and enthusiasts to create innovative and fun-to-play video games for Windows® or Xbox 360™ platforms using XNA® Game Studio. In a surprise announcement during the keynote address, an astounding four winners were invited to publish their games on Xbox LIVE® Arcade. Tied for first place were David Flook of Ontario, Canada, and James Silva of New York with their respective games: “Blazing Birds,” an action-packed, robotic sports game modeled after the game of badminton, and “The Dishwasher: Dead Samurai,” a highly stylized game of mayhem and revenge. For their accomplishments, Flook and Silva were offered publishing contracts with Xbox LIVE Arcade, $10,000 (U.S.) each and several other prizes. Steve Olofsson of Sweden and Daniel McGuire of the United Kingdom received honors as runners-up for their games: “Gravitron Ultra” and “Yo Ho Kablammo!” respectively. Because of the amazing creativity demonstrated by these top four winners, the Xbox LIVE Arcade team also extended invitations to publish on Xbox LIVE Arcade to Olofsson and McGuire, along with $5,000 (U.S.) and other prizes.

     

    A total of 16 others were recognized with third-place honors. More than 4,500 members of the gaming community from more than 100 countries enrolled in the Dream-Build-Play challenge. Final results have been posted on the Dream-Build-Play Web site at http://dreambuildplay.com.

    “The games we received in the Dream-Build-Play competition are truly inspiring,” said Chris Satchell, general manager of the XNA organization at Microsoft. “Created in just four short months using XNA Game Studio, these games demonstrate an incredible range of innovation, fun gameplay and technical achievement.”

    “We uncovered some remarkable talent with this contest and are pleased to include these original creations in our diverse library of games on Xbox LIVE Arcade,” said Bryan Trussel, director of content and portals for Microsoft Casual Games. “It’s aspiring, independent developers like these who are really driving our industry.”

     

    XNA Game Studio has seen a surge of momentum this past year, with more than 400,000 downloads of the tool and adoption by nearly 200 academic institutions globally since its release last December. In addition to the XNA Creators Club Online community at http://creators.xna.com, more than 50 new community sites in numerous languages have emerged around the world in support of XNA Game Studio, pushing the boundaries of game development further toward Microsoft’s vision of true collaboration and democratization.

     

    “Schizoid” by Torpex Games Showcased for the First Time

    In his Gamefest keynote address, Satchell welcomed Bill Dugan, president of Torpex Games, to share a live demonstration of the highly anticipated action title “Schizoid,” the first Xbox LIVE Arcade game to be created with XNA Game Studio. The game, which will be released later this year, establishes XNA Game Studio as a premier development platform for hobbyists, independent developers and professionals alike.

     

    Microsoft Announces Game Content Usage Rules

    Satchell announced that effectively immediately, some game content published by Microsoft Game Studios and owned by Microsoft is now available for noncommercial use by consumers. Under a license similar to the Creative Commons license, consumers may now use gameplay footage, screen shots and other gameplay elements from popular Microsoft Game Studios titles such as the “Halo®” franchise, “Forza Motorsport®” and “Age of Empires®” to express their own imagination and creativity. Details on the game content usage rules have been posted at http://www.xbox.com/en-US/community/developer/rules.htm along with samples of permissible and nonpermissible use.

     

     

    New SOFTIMAGE|XSI 6 Mod Tool for XNA Game Studio

    SOFTIMAGE|XSI 6 Mod Tool is new, free 3-D modeling and animation software for the creation of noncommercial game content. Based on the same toolset as the professional XSI 3D software, XSI 6 Mod Tool enables aspiring game developers to create compelling 3-D characters, levels and content designed for use with XNA Game Studio. Integrating natively with the XNA Framework Content Pipeline, XSI 6 Mod Tool comes with an enhanced user interface and training videos from Noesis Interactive, making it a perfect learning environment for newcomers to 3-D game content creation. “Softimage and Microsoft are committed to nurturing the next generation of game creators,” said Leonard Teo, product marketing manager at Softimage Co. “With the free XSI 6 Mod Tool and XNA Game Studio, anyone can download these tools and learn how to make great games now. Students, enthusiasts and aspiring game creators now have a toolset similar to those used by professional game companies.”

  • Save the Date New events on the Horizion

     

    I know the last thing on your mind is next term however I thought you would like to know of a couple of free events that we holding early September, the 6th to be specific .

     

     The first is a broad technology day for Academics and will provide a high level overview of the current and future Microsoft developer platform and technologies.  We will cover everything from windows embedded, WPF, Silverlight and much much more.

    The second is for System Administrators where we will cover the basic’s of Exchange Server and it’s new features in 2007, Office Sharepoint Server 2007 and the new Sharepoint Learning Kit, deploying and managing Windows Vista plus the opportunity to talk to Microsoft experts throughout the day.

     So hold the 6th September in your diaries and look out for more information early next week.

     Kate

     

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