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  • Student Technology Day - Microsoft Research Talk on CS Inside Halo 3 True Ranking System

    For those of you who joined us at the Royal Festival Hall on 1st October and, especially for those who were otherwise engaged, please find below the session by Thore Graepel, Joaquin Quiñonero Candela and Ralf Herbrich on Microsoft Research Talk on CS Inside Halo 3 True Ranking System:

    If you are unable to view the above clip, please do let me know.

    Best wishes,

    Allison

  • remix UK – a 48 hour conversation

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    Hi Everyone

    If you have been wondering 'where next for the web?' this event might just be for you and there is an early bird saving for the first three hundred people to book. Click here to reserve a place.

    And if you have any ideas for a topic you would like to see presented at remix UK and have a good idea of just who you’d like to present it, there is a chance you can get it added to the mash up.

    Best for the weekend,

    Allison

  • Coming soon - the ability to publish your XNA game on Xbox Live Marketplace

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    We are excited to announce the impending release of XNA Games Studio 3.0 this summer giving (among other things) the ability for all XNA authors to publish games to Xbox Live Marketplace and in the process, to earn reputation, fame and even income. This represents a huge opportunity for your students. You can read all about this on the XNA Team Blog and also FAQ on the XNA forums.

     

    imageTo compliment this new development we have opened out access to the XNA Creators' Club via DreamSpark. This new programme gives access to key developer tools for all students (and academics). In addition, the XNA Creators Club website is going to get a bunch of new features too.

     

     

    Zune.netFinally, start saving up, XNA Game Studio 3.0 will also enable multiplayer gaming on the Zune over a wireless link. The Zune has not yet hit the UK market but we know you will want one when they arrive.

     

     

    Claire

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  • Inspiration Tour Update

     

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    With 17 dates behind them and another 37 yet to come, Ed and Ben are having a great impact on the students that they present to as part of the Inspiration Tour. We love to get feedback, both good and bad but our favourite so far is:

    The talk you gave today was absolutely awesome, as were the demos. Loved every minute of it from the front row. You even had me crying when you were talking about the opportunities - everything I dreamed about. Thanks to both of you.

    All dates are now booked but if your university has missed out then please get in touch and we will see if we can fit you into an additional slot.

     

    Claire

  • XNA v2 Beta - ready to download.

    Ed Dunhill is on the case again and today blogged about the XNA v2 beta which is now ready to download. His post gives all the detail you need to get started and you will be pleased to read that it is free and no uninstalling of v1 is required.

    Let us know what you think!

    Claire

    Technorati Tags: , , ,
  • What's new with XNA v2.0?

    Ed Dunhill, Academic Developer Evangelist, answers just this question in his blog and links you to the XNA team blog too. There is still massive interest in XNA v1 and so we have produced some more of the popular 'Getting started with XNA' DVDs. If you are a UK Academic then please let me know if you would like some and how many (max 50).

    Claire

  • Inspiration Tour

     We’re very excited in the Academic team, we’re just about to launch the “Inspiration Tour” and we can’t wait to go out and meet you all.

    Ed Dunhill

     

     

     

     

     




    Ed and Ben will be out on the road during the next six months, so why not take a look at our Inspiration Tour web page to find out more and beat the rush to reserve your tour date now!
    sign-up-today

    Ben Coley                                    

     

     

     

     

     

    The aim of the inspiration tour is to bring technology to you and your students, everything from the . NET platform to some of the really cool stuff that’s around at the moment like Silverlight, XNA and Microsoft Embedded technologies.

    Spaces will fill up fast so please email us if you are interested in securing a date.



  • Microsoft announces Dream-Build-Play contest winners, demonstrates XNA Game Studio-developed “Schizoid,” and shares details of new game content usage rules

      

    Microsoft Makes Game Development Dreams a Reality

     

     

     

    SEATTLE — Aug. 13, 2007 — At Gamefest 2007, the annual Microsoft® Game Technology Conference, Microsoft Corp. today announced the highly anticipated winners of its Dream-Build-Play game development contest, which encouraged experienced game developers and enthusiasts to create innovative and fun-to-play video games for Windows® or Xbox 360™ platforms using XNA® Game Studio. In a surprise announcement during the keynote address, an astounding four winners were invited to publish their games on Xbox LIVE® Arcade. Tied for first place were David Flook of Ontario, Canada, and James Silva of New York with their respective games: “Blazing Birds,” an action-packed, robotic sports game modeled after the game of badminton, and “The Dishwasher: Dead Samurai,” a highly stylized game of mayhem and revenge. For their accomplishments, Flook and Silva were offered publishing contracts with Xbox LIVE Arcade, $10,000 (U.S.) each and several other prizes. Steve Olofsson of Sweden and Daniel McGuire of the United Kingdom received honors as runners-up for their games: “Gravitron Ultra” and “Yo Ho Kablammo!” respectively. Because of the amazing creativity demonstrated by these top four winners, the Xbox LIVE Arcade team also extended invitations to publish on Xbox LIVE Arcade to Olofsson and McGuire, along with $5,000 (U.S.) and other prizes.

     

    A total of 16 others were recognized with third-place honors. More than 4,500 members of the gaming community from more than 100 countries enrolled in the Dream-Build-Play challenge. Final results have been posted on the Dream-Build-Play Web site at http://dreambuildplay.com.

    “The games we received in the Dream-Build-Play competition are truly inspiring,” said Chris Satchell, general manager of the XNA organization at Microsoft. “Created in just four short months using XNA Game Studio, these games demonstrate an incredible range of innovation, fun gameplay and technical achievement.”

    “We uncovered some remarkable talent with this contest and are pleased to include these original creations in our diverse library of games on Xbox LIVE Arcade,” said Bryan Trussel, director of content and portals for Microsoft Casual Games. “It’s aspiring, independent developers like these who are really driving our industry.”

     

    XNA Game Studio has seen a surge of momentum this past year, with more than 400,000 downloads of the tool and adoption by nearly 200 academic institutions globally since its release last December. In addition to the XNA Creators Club Online community at http://creators.xna.com, more than 50 new community sites in numerous languages have emerged around the world in support of XNA Game Studio, pushing the boundaries of game development further toward Microsoft’s vision of true collaboration and democratization.

     

    “Schizoid” by Torpex Games Showcased for the First Time

    In his Gamefest keynote address, Satchell welcomed Bill Dugan, president of Torpex Games, to share a live demonstration of the highly anticipated action title “Schizoid,” the first Xbox LIVE Arcade game to be created with XNA Game Studio. The game, which will be released later this year, establishes XNA Game Studio as a premier development platform for hobbyists, independent developers and professionals alike.

     

    Microsoft Announces Game Content Usage Rules

    Satchell announced that effectively immediately, some game content published by Microsoft Game Studios and owned by Microsoft is now available for noncommercial use by consumers. Under a license similar to the Creative Commons license, consumers may now use gameplay footage, screen shots and other gameplay elements from popular Microsoft Game Studios titles such as the “Halo®” franchise, “Forza Motorsport®” and “Age of Empires®” to express their own imagination and creativity. Details on the game content usage rules have been posted at http://www.xbox.com/en-US/community/developer/rules.htm along with samples of permissible and nonpermissible use.

     

     

    New SOFTIMAGE|XSI 6 Mod Tool for XNA Game Studio

    SOFTIMAGE|XSI 6 Mod Tool is new, free 3-D modeling and animation software for the creation of noncommercial game content. Based on the same toolset as the professional XSI 3D software, XSI 6 Mod Tool enables aspiring game developers to create compelling 3-D characters, levels and content designed for use with XNA Game Studio. Integrating natively with the XNA Framework Content Pipeline, XSI 6 Mod Tool comes with an enhanced user interface and training videos from Noesis Interactive, making it a perfect learning environment for newcomers to 3-D game content creation. “Softimage and Microsoft are committed to nurturing the next generation of game creators,” said Leonard Teo, product marketing manager at Softimage Co. “With the free XSI 6 Mod Tool and XNA Game Studio, anyone can download these tools and learn how to make great games now. Students, enthusiasts and aspiring game creators now have a toolset similar to those used by professional game companies.”

  • XNA Game Studio 2.0 just released

    Many of you have come to know and love XNA, the programming language for the Xbox and the PC. Since the global launch at Warwich University in December there has been considerable interest in UK Universities and students and academics alike have used XNA and have joined the Creator's Club community. We are currently planning ways to show off all of the great work that has already happened at GameCity October 24-28 and will be in touch soon with the details. In the meantime we are excited to announce the release of XNA Game Studio 2.0

    As always, if you have any questions about XNA, teaching resources or our pilot programme then please get in touch

    Claire

  • XNA at Games Edu

    Microsoft's Chris Satchell presented at Games Edu yesterday and underlined the need for interesting curriculi to boost recruitment into Computer Science degrees.Here in the UK we are already working with 20 universities and are seeing great enthusiasm for putting XNA on the curriculum. If this is something that your university would like to do then please get in touch. Read the article here

    There was also a great buzz around Schizoid, the Torpex game being developed using XNA. You can read all about it and see a preview here

     Claire

    i-claipe@microsoft.com

  • Introducing Computer Science with Project Hoshimi

    Last December we had the pleasure of meeting many of you at the XNA worldwide launch held at Warwick University. Games Development has become one of our hot topics with many requests for talks, books, resources and advice.  At the same time we also had the pleasure of working with many of you and your students with the Imagine Cup.

    It will therefore come as no surprise that more and more universities are linking the Imagine Cup into Games Development courses. If you are thinking along these lines then I can recommend you read  IntroducingCSWithProjectHoshimi.  by Berrelleza Perez, Ramiro, Chavez Echeagaray, Maria Elena and Gonzalez Sanchez, Javier.

    Claire

  • Save the Date New events on the Horizion

     

    I know the last thing on your mind is next term however I thought you would like to know of a couple of free events that we holding early September, the 6th to be specific .

     

     The first is a broad technology day for Academics and will provide a high level overview of the current and future Microsoft developer platform and technologies.  We will cover everything from windows embedded, WPF, Silverlight and much much more.

    The second is for System Administrators where we will cover the basic’s of Exchange Server and it’s new features in 2007, Office Sharepoint Server 2007 and the new Sharepoint Learning Kit, deploying and managing Windows Vista plus the opportunity to talk to Microsoft experts throughout the day.

     So hold the 6th September in your diaries and look out for more information early next week.

     Kate

     

  • Summer reading

    It may be July and raining but hopefully the sun will soon appear and we can all head to the beach with a good book. Make sure you pack some sun-cream and at least one of the following. Happy holidays!

    Mobile Development

    Microsoft® Mobile Development Handbook

    by Andy Wigley; Daniel Moth; Peter Foot,

    Publisher: MS Press

    ISBN-10            0-7356-2358-9

    ISBN-13            9780735623583

     

    WPF

    Applications = Code + Markup

    by Charles Petzold,

    Publisher: MS Press

    ISBN-10            0-7356-1957-3

    ISBN-13            9780735619579

     

    Windows Presentation Foundation Unleashed (WPF)

    by Adam Nathan,

    Publisher: Sams

    ISBN-10:           0-672-32891-7;

    ISBN-13:           9780672328916

     

    Silverlight

    Silverlight 1.0 (Due October 2007)

    by Devin Rader, Jason Beres, J. Ambrose Little, Grant Hinkson

    Publisher: Wrox

    ISBN-10            0470228407

    ISBN-13            978-0470228401

     

     

    XNA

    Professional XNA Game Programming: For Xbox 360 and Windows

    by Benjamin Nitschke,

    Wiley

    ISBN:                9780470126776

     

    Expert One-on-One XNA Game Programming : For Xbox 360 and Windows

    by S. Boyd,

    Publisher: Wiley (due in Aug)

    ISBN:                9780470149485

     

    AJAX

    Introducing Microsoft® ASP.NET AJAX

    by Dino Esposito,

    Publisher: MS Press

    ISBN-10            0-7356-2413-5

    ISBN-13            9780735624139

     

    WCF

    Microsoft® Windows® Communication Foundation Step by Step

    by John Sharp,

    Publisher: MS Press

    ISBN-10            0-7356-2336-8

    ISBN-13            9780735623361

     

    General .NET introduction

    Understanding .NET, 2/E  

    by David Chappell,

    Publisher: Addison-Wesley and Benjamin Cummings

    ISBN-10:           0321194047      

    ISBN-13:           9780321194046

     

    C#

    Programming for .NET in C# (C# for Java Developers)

    By Allen Jones, Adam Freeman

    Publisher: MS Press

    ISBN-13            9780735617797 

    ISBN-10            0-7356-1779-1 

     

    Microsoft Visual C# 2005 Step by Step

    By John Sharp

    Publisher: MS Press

    ISBN-10                        0735621292

    ISBN-13                        978-0735621299

     

    ASP.NET

    Programming Microsoft® ASP.NET

    By Dino Esposito

    Publisher: MS Press

    ISBN 9780735619036 

    ISBN-10 0-7356-1903-4 

     

    ADO.NET

    Microsoft® ADO.NET

    By David Sceppa

    Publisher: MS Press

    ISBN 9780735614239 

    ISBN-10 0-7356-1423-7 

     

     

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